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establish own workflows, data structures or views on her
information space.
At the Human-Computer Interaction Group (HCIG) of the
University of Konstanz we are designing and researching
such a novel visual user interface concept named “ZOIL”
(Zoomable Object-Oriented Information Landscape). As an
application- and platform-independent UI concept ZOIL is
aimed at unifying all types of local and remote information
items with their connected functionality and with their
mutual relations in a single visual workspace under a
consistent interaction model. This visual workspace is
named the “information landscape” and can serve as an
integrated work environment for traditional PIM tasks, but
can also be used for PIM tasks in a wider sense like
navigating public information spaces on the Web (e.g.
digital libraries, social networking websites or geo-
referential content in maps).
At the current stage of our project we have formulated five
design principles for ZOIL user interfaces and have applied
them in mock-ups and Java prototypes for document
management [26] (see figure 3) and digital libraries [20]
(see figure 6). The design principles are based on our
previous research work on Zoomable User Interfaces
(ZUIs) [19, 20, 25], visual information seeking [17] and
information visualization (IV) [33]. Furthermore they have
drawn from a broad scope of existing designs and theories
in the HCI, IV and PIM literature.
By describing these five design principles we will introduce
the ZOIL paradigm as subject of our ongoing research work
to the scientific community. Furthermore we will outline
the potential of ZOIL user interfaces to replace the desktop
metaphor and traditional application-oriented PIM environ-
ments. The role of ZOIL user interfaces in reducing
information fragmentation and providing usable nomadic
PIM solutions will be a further topic of our discussion,
which will then be concluded by outlining our next steps
and future work.
PREVIOUS AND RELATED WORK
The first use of a zoomable virtual canvas to visually access
and spatially arrange information items dates back to
William Donelson’s and Richard A. Bolt’s seminal “Spatial
Data Management System (SDMS)” from 1978 [13]. “Pad”
of Perlin & Fox and “Pad++” of Bederson & Hollan
provided pioneering theories and more elaborated designs
of such ZUIs in 1993 and 1994: “Pad” was based on the
assumption that navigation in information spaces is best
supported by tapping into our natural spatial and
geographical ways of thinking [6, 31]. Data objects are
organized in space and scale and users can navigate them
by performing zooming and panning operations. “Pad” has
also introduced the concepts of semantic zooming and
portals. We have merged Pad’s “portals” and “portal filters”
with the “see-through interface” of Bier et al. [9] and the
“dynamic queries” of Ahlberg et al. [3] to create the
concept of ZOIL portals which form the backbone of every
ZOIL-based UI (see following section).
Jef Raskin’s vision of the “ZoomWorld” and the “Zooming
Interface Paradigm” from 2000 has been a further important
source of inspiration: “The zooming interface paradigm can
replace the browser, the desktop metaphor, and the
traditional operating system. Applications per se
disappear.” (Raskin, [32]). Thereby Raskin’s concepts of
“unification” and “commands” have similarities to object-
oriented user interfaces which have been discussed by Theo
Mandel in 1994 [27] and Dave Collins in 1995 [10].
“Unification” is also discussed by David R. Karger and
William Jones in the context of PIM and the “Haystack”
work environment [23, 24]. Haystack uses a RDF-based
semi-structured data model for organizing personal
information items. A related approach can also be found in
the DeepaMehta semantic desktop project [36].
Concerning the implementational aspects of ZUIs, Ben
Bederson’s Jazz and Piccolo frameworks provide valuable
input on architectures and data models [8]. A very
impressive implementation of a ZUI based on Microsoft
Live Labs’ “Seadragon” was presented by Blaise Aguera y
Arcas at the TED conference 2007 [2]. This demonstration
has influenced our decision to develop a web-deployed
ZOIL UI software framework based on Microsoft .NET and
WPF as part of our research activities.
As will be discussed in more detail in the following section,
the ZOIL design principles furthermore reflect some of the
findings of William Jones and Jamie Teevan about the
nature of PIM, personal spaces of information (PSI) and
personal information collections (PIC) [22]. These essential
PIM concepts and the growing body of knowledge about
PIM practice will be guiding our future design and
evaluation of the ZOIL paradigm (see section “Conclusion
& Future Work”).
THE ZOIL USER INTERFACE PARADIGM
To describe the interaction style, visualization techniques
and interface physics of a ZOIL user interface we have
formulated five ZOIL design principles which will be
introduced in the following sections.
ZOIL Design Principle 1: Object-Oriented User Interface
In [22, p.7] Jones and Teevan introduce the “information
item” as a fundamental concept for the consideration of
PIM. An “information item” (e.g. a real world printed
document or handwritten note, an email message, a web
page or a reference to a web page) is a “packaging of
information in a persistent form […]” and with an
associated “information form” or “information type” (i.e.
items have types like “paper document”, “electronic
message”, “web page” or “web bookmark"). This
information form is “determined by the constellation of
tools and applications that make it possible to manipulate
the item.”
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